![]() ![]() Kansas plays pretty much like a continuation of New Mexico and Colorado. Depending on your feelings about earlybird releases and how much you did or did not enjoy Colorado, you may want to keep your commander in her until all three branch-points are ground out. If you were always itching to go fast, it's NC first.īe aware that with the advent of the new US hybrid BBs, the Colorado will become a three-way line splitter. If you loved Colorado, you will like the Kansas line. To say that it requires patience is an understatement to say that it is strongly biased toward PvP because of the long reload is even more of an understatement. I had the NC in port long before Kansas was already in the game, but when regrinding the Colorado to get the Kansas (in case I failed to get her in the earlybird release), I loved the regrind so much that I knew the Kansas-Minnesota-Vermont line was for me. She is a continuation of the design thinking that characterizes the American BBs from Tier 3 all the way to 7, the historical "what-if" if you will (with some variations by WG). ![]() The price she pays for this, in addition to her speed, is a punishingly long reload - 40 seconds. ![]() Kansas is a slowpoke that will never do more than 24-ish knots, but has twelve 16 inch guns instead of nine. She tops out somewhere north of 28 knots if I remember correctly. She's tough enough, but she doesn't have the difficult-to-hit citadel the Bismarck does, so take care. North Carolina is classified as a fast battleship - at least once you upgrade her engines, because she starts out at 24-ish knots which is not much faster than a fully boosted Colorado with the Brisk skill. ![]()
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